![]() ![]() Once in the Iceberg Lounge, the final area, turn around and head to the back of the van that brought you there. Destroy the filing cabinet between the doors and build the remaining bricks into a lever which can call the elevator and reveal the minikit. Once destroyed, it will reveal a dig point to use for the minikit.Īt the back of the first area, you’ll find two elevator doors. Halfway up the stairs on the left, you’ll find a pot plant which can be destroyed with telekinesis. You’ll find a fire that if you put out will reveal the minikit. Shatter the glass and then use telekinesis on the fish for the red brick.Īs soon as you begin the level, head left at the bottom of the stairs. On the upper floor on the right side of the Iceberg Lounge, you’ll find a fish tank. Red Brick – Paint Splat Footprints (03:18): Use a character who can shrink to head in, complete the puzzle and release the lock on a jail cell below. In the second area, in the upper room where you build the drone, there is a hacking terminal. Once you head through the grate in order to come up behind the police officers on the stair, you’ll see the graffiti spot on the wall near the exit grate.Ĭharacter Token – Commissioner Gordon (01:49): We aim to provide easy to follow guides and any feedback is welcome. Please support our YouTube channel by subscribing and liking this video. Each level of both the core story and bonus Justice League story requires you to collect the following: The video will show you what is required to 100% the level with additional detail below for each part. Retrieved July 28, 2014.This guide will show you how to achieve 100% completion on LEGO DC Super-Villains Level 2, It’s Good To Be Bad. "Game Hack: Sunman Converted Back to Superman title - Retro Gaming Magazine". "Unreleased Superman Game For NES Finds Life On The Internet - Siliconera". "Lost Levels :: View topic - 24 new dumps, including 2 unreleased games". "Lost Levels - A website about unreleased video games". "Kenji Eno: Reclusive Japanese Game Creator Breaks His Silence from 1UP.com". ^ Bettenhausen, Shane Mielke, James ()."GameFAQs: Sunman (NES) FAQ/Walkthrough by teflon". It is unlicensed by Nintendo despite being marked as "Licensed by Nintendo" on the title screen. ![]() The hack changes the title screen, cutscenes, and sprites to those of the actual Superman prototype ROM. On February 19, 2014, a ROM hack was released by a user with the pseudonym Pacnsacdave of a full Sunman to Superman NES conversion. Another unreleased Sunsoft cart in the US can be made to confirm that this was indeed Superman originally, as the levels are identical to Sunman, however they are in a less finished form, and the player is able to skip levels by pausing and pressing the select button. The early, rough prototype of the ROM was also made for release on The Lost Levels, and it indeed had sprites of Superman as the original sprites for the main character, and the background music played in-game replaced with John Williams's Superman Theme. The game was made available for play as a ROM for use with an NES emulator. It was to much surprise that the game could be functionally played through from start to finish. The game was obtained by The Lost Levels, a website that specializes in unreleased and prototype video games, from a European collector without any information on what it was. In an interview with planner/director Kenji Eno, it was confirmed that this was originally intended to be a Superman game. Sunsoft's involvement with other DC Comics character licenses lead some to speculate that Sunman was intended to be a Superman game, but DC for whatever reason decided not to go along and the game had some changes made to lose the likeness. He is very reminiscent of Superman with his cape, and flying abilities - furthermore, the game's title screen is similar to the Superman logo. The game features a superhero, named Sunman. Sunman compared to its earlier incarnation as a Superman title. The game is divided into five stages, each made up of one to four areas, with a boss at the end of each stage. There are also some side scrolling flying levels where the player can shoot laser/heat vision from Superman's eyes. The gameplay is very similar to Sunsoft's Batman games, Batman and Batman: Return of the Joker, in that the character can run, jump, punch, and duck, although in this game the player can also fly simply by pushing up. Despite being mostly complete, it was never commercially released. Sunman is an unreleased action video game developed by EIM and planned to be published by Sunsoft for the Nintendo Entertainment System in 1992. ![]()
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